SIMISA@@@@@@@@@@JINX0s1t______

shape (
	shape_header ( 00000000 00000000 )
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		)
	)
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	)
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	)
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		point ( -0.186358 0 0 )
		point ( 11.9864 0 0 )
		point ( -0.186358 7.66655 0 )
		point ( 11.9864 7.66655 0 )
		point ( -12.2864 0 0 )
		point ( -0.113639 0 0 )
		point ( -12.2864 7.66655 0 )
		point ( -0.113639 7.66655 0 )
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		uv_point ( 0.0839844 0.992126 )
		uv_point ( 0.955078 0.992126 )
		uv_point ( 0.955078 0.115173 )
		uv_point ( 0.0839844 0.115173 )
		uv_point ( 0.912109 0.115173 )
		uv_point ( 0.0429688 0.115173 )
		uv_point ( 0.0429688 0.99408 )
		uv_point ( 0.912109 0.99408 )
		uv_point ( 0 1 )
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	normals ( 3
		vector ( 0 0 -1 )
		vector ( 0 0 1 )
		vector ( 0 0 0 )
	)
	sort_vectors ( 0
	)
	colours ( 0 )
	matrices ( 1
		matrix Box.1 ( 1 0 0 0 1 0 0 0 1 0 0 0 )
	)
	images ( 5
		image ( zampa22.ace )
		image ( zampa21.ace )
		image ( blank.ace )
		image ( zampa212.ace )
		image ( zampa211.ace )
	)
	textures ( 5
		texture ( 0 0 -3 ff000000 )
		texture ( 1 0 -3 ff000000 )
		texture ( 2 0 -3 ff000000 )
		texture ( 3 0 -3 ff000000 )
		texture ( 4 0 -3 ff000000 )
	)
	light_materials ( 0 )
	light_model_cfgs ( 1
		light_model_cfg ( 00000000
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				uv_op_copy ( 1 0 )
			)
		)
	)
	vtx_states ( 1
		vtx_state ( 00000000 0 -5 0 00000002 )
	)
	prim_states ( 5
		prim_state Box.1_TransNorm ( 00000000 0
			tex_idxs ( 1 0 ) 0 0 1 0 1
		)
		prim_state Box.1_TransNorm ( 00000000 0
			tex_idxs ( 1 1 ) 0 0 1 0 1
		)
		prim_state Box.1_TransNorm ( 00000000 0
			tex_idxs ( 1 2 ) 0 0 1 0 1
		)
		prim_state Box.1_TransNorm ( 00000000 0
			tex_idxs ( 1 3 ) 0 0 1 0 1
		)
		prim_state Box.1_TransNorm ( 00000000 0
			tex_idxs ( 1 4 ) 0 0 1 0 1
		)
	)
	lod_controls ( 1
		lod_control (
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			distance_levels ( 1
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					distance_level_header (
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						hierarchy ( 1 -1 )
					)
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							sub_object_header ( 00000400 -1 -1 000001d2 000001c4
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										geometry_node ( 1 0 0 0 0
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										)
									)
									geometry_node_map ( 1 0 )
								)
								subobject_shaders ( 1 0 )
								subobject_light_cfgs ( 1 0 ) 0
							)
							vertices ( 22
								vertex ( 00000000 3 0 ffffffff ff000000
									vertex_uvs ( 1 2 )
								)
								vertex ( 00000000 1 0 ffffffff ff000000
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								)
								vertex ( 00000000 0 0 ffffffff ff000000
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								)
								vertex ( 00000000 2 0 ffffffff ff000000
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								)
								vertex ( 00000000 1 1 ffffffff ff000000
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								)
								vertex ( 00000000 3 1 ffffffff ff000000
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								)
								vertex ( 00000000 2 1 ffffffff ff000000
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								)
								vertex ( 00000000 0 1 ffffffff ff000000
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								)
								vertex ( 00000000 3 2 ffffffff ff000000
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								)
								vertex ( 00000000 1 2 ffffffff ff000000
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								)
								vertex ( 00000000 0 2 ffffffff ff000000
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								)
								vertex ( 00000000 7 0 ffffffff ff000000
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								)
								vertex ( 00000000 5 0 ffffffff ff000000
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								)
								vertex ( 00000000 4 0 ffffffff ff000000
									vertex_uvs ( 1 0 )
								)
								vertex ( 00000000 6 0 ffffffff ff000000
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								)
								vertex ( 00000000 5 1 ffffffff ff000000
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								)
								vertex ( 00000000 7 1 ffffffff ff000000
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								)
								vertex ( 00000000 6 1 ffffffff ff000000
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								)
								vertex ( 00000000 4 1 ffffffff ff000000
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								)
								vertex ( 00000000 7 2 ffffffff ff000000
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								)
								vertex ( 00000000 5 2 ffffffff ff000000
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								)
								vertex ( 00000000 4 2 ffffffff ff000000
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								)
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								indexed_trilist (
									vertex_idxs ( 6 0 1 2 3 0 2 )
									normal_idxs ( 2 0 3 0 3 )
									flags ( 2 00000000 00000000 )
								)
								prim_state_idx ( 1 )
								indexed_trilist (
									vertex_idxs ( 6 4 5 6 7 4 6 )
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									flags ( 2 00000000 00000000 )
								)
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									flags ( 8 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 )
								)
								prim_state_idx ( 3 )
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									vertex_idxs ( 6 11 12 13 14 11 13 )
									normal_idxs ( 2 0 3 0 3 )
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								)
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								indexed_trilist (
									vertex_idxs ( 6 15 16 17 18 15 17 )
									normal_idxs ( 2 1 3 1 3 )
									flags ( 2 00000000 00000000 )
								)
							)
						)
					)
				)
			)
		)
	)
)
